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Pour visualiser la description de poste en francais, veuillez selectionner le francais ("Select Language") dans le menu deroulant au haut de la page Location Hybrid and Remote work options available across most North America locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play with their friend
Posted Today
Direct player engagement & community councils You participate in the moderation of and accurate recording of Community Councils to deliver audience relevant feedback to Studio, Brand, and Communications teams You strengthen overall player engagement and sentiment for the franchise through direct interaction on popular community platforms (Discord, Reddit, Twitch) You are
Posted Today
As a Social Production Coordinator , for EA SPORTS College Football you will help with the direct to player communications within our North American Football business. You will build connections with the community through two way communication and a multi channel strategy that informs players and sparks mass interest in the updates across our Franchises and Live Service M
Posted Today
Build Battlefield business case for long term technology investment strategy and present case in written and oral presentations to senior production leaders, Battlefield Studio general management, and senior EA executives. Work with senior technical leaders to create and share a consistent, ongoing, long term Battlefield technology plan that covers all aspects of Foundati
Posted Today
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi Fallen Order and Medal of Hon
Posted Today
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the External Development Director to maintain consistency through established Theming & Tone, References for sections of the world. Work with Level Designers to maintain design intent during art creation process. Ability to guide service providers through technical challenges and provide documentation to maintain visual consistency across the sections of the wor
Posted Today
Electronic Arts
- Orlando, FL / Chicago, IL / Austin, TX
Develop stable, scalable and efficient code using common software engineering design patterns and paradigms on both front end and back end. Provide ongoing maintenance, support and enhancements for the live platform Write high quality code and participate in design and code reviews to maintain development standards Work with partners to translate requirements into technic
Posted Today
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Comprehensive Systems Design Collaborate with Core Gameplay on the design of a holistic progression ecosystem, encompassing gear progression, player skills, meta progression, and integration with the game's campaign, to ensure a dynamic and rewarding experience. This includes designing systems to enhance both short term satisfaction and long term engagement. Economic and
Posted Today
We are DICE, the award winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield's one of a kind multiplayer suite, with teams also part of the development of a single player narrat
Posted Today
We are Criterion. We love games. Over the last twenty years we've entertained millions of players around the world with our award winning and massively entertaining games. We are a team of talented people who craft games with joy, passion, and commitment to quality. At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our s
Posted Today
Collaborate with stakeholders to define product strategy, roadmap, and vision Understand customer pain points and translate them into a set of prioritized requirements customers are EA internal game developers, so previous development experience is a plus. Conduct market research and competitive analysis to identify market needs and opportunities Develop product requireme
Posted 1 day ago
You will develop solutions for complex business problems using modern cloud constructs and custom development. Estimate engineering efforts during different stages of project life cycle Initiate and create experiences in partnership with distributed teams to ensure the architectural vision is supported and delivered to the highest standards Build integrations with interna
Posted 3 days ago
Senior Approvals Specialist Electronic Arts Toronto, ON, Orlando, FL, or Guildford, UK Senior Approvals Specialist (Non Attorney Position) Electronic Arts (EA) Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genre
Posted 3 days ago
Electronic Arts
- Sacramento, CA / Austin, TX
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Posted 3 days ago
Lead the Character domain production team of a project. support the production cycle by collaborating with Development Directors, Art Directors, Producers, Designers to help create the game's features and create production roadmap. Work with the Sr Director of Characters, Principal Animation Director, Technical Leadership, and Partner Teams (A Team, Create, SEED, Frostbit
Posted 3 days ago
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