Gaming Programmer
San Angelo, TX 
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Job Description

Description

Job Description:

Would you rather learn by viewing PowerPoint slides or playing video games? So would our nation's future Air Force intelligence analysts. Leidos has an opening for a Unity Programmer supporting an agile customer who recognizes how young airmen most effectively learn today, and is revolutionizing their training. The Unity Programmer will work 50% remotely with 50% travel to San Angelo, TX. They will work on a team with 3D Video Game Artists and Courseware Developers to create engaging lessons for future officer and enlisted Intelligence, Surveillance, and Reconnaissance (ISR) analysts. As the Unity Programmer, you have the opportunity to use your unique skills to support projects such as: (1) Interactive animated exercise that assists in teaching advanced and complex weapon guidance theories; (2) 3D animations of aircraft performing aerial maneuvers or on-the-ground "petting zoo" vehicle tours; (3) Fire school equipment 3D showcase application where users can pick up firefighting equipment, rotate and get better views, and see detailed descriptions of each piece of equipment; (4) 3D bombs and fuses game where users can zoom in, spin and rotate, and play a simulation where students can destroy targets using the bombs and fuses they selected; and (5) Air Tasking Order turn-based strategy game teaching students how to design aircraft packages to eliminate targets with optimal effectiveness.

Responsibilities:

  • Create, modify, and update web-based IMI and technical inserts using client-side scripting and markup languages, including, but not limited to HTML5, AJAX, JavaScript and its libraries and frameworks

  • Use server-side scripting languages (currently PHP) to manipulate and display IMI

  • Construct database queries, forms and reports using many types of databases which may include some of the following: MySQL, SQL, MongoDB, and Access

  • Collaborate with video game artists, and understands their contributing assets, to integrate 3D models into instructional games and web inserts

  • Follow project managers design documents to create, test, and document code while maintaining code integrity

  • Work with the integration team to inject curriculum into various LMSs using the SCORM 1.2 (xAPI in the future)

Qualifications:

  • Candidate must be willing to work 50% remotely with 50% travel to San Angelo, TX.

  • Bachelor's degree in Computer Science or related discipline. Or 4 years of experience and relevant software development certifications .

  • 4-8 years of relevant experience.

  • Experience with game development IDEs, such as Unity 3D, to create technical inserts, instruction, and instructional games

  • Current TS/SCI security clearance on day 1

Pay Range:

 

Job Summary
Company
Start Date
As soon as possible
Employment Term and Type
Regular, Full Time
Required Education
Bachelor's Degree
Required Experience
4+ years
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